Augmented Reality-Based Ruler Application
Keywords:
Augmented reality, AR measurements, Digital, Mobile apps, RulesAbstract
The goal of this project is to develop an algorithm for estimating the size and placement of objects in the classroom utilising beacon-based AR technology for location management. The application was designed and built using the Unity 3D software game engine with Open CV memory stored in the library.
Devices running on assets that build different operating systems such as Windows, iOS and Android were intended to use it. Concept evaluation is carried out in 3 scenarios, in this application we can capture the image with the help of lenses and localization and mapping algorithms.
This application aims to find the length of any object or help to design interior design or take measures, the object with it can detect horizontal and vertical planes that can capture in the particular app. It can work simply in one tap on the particular screen, the algorithm is working on the environment after that we can drag or simply second tap, and then we can take a measure of any object.